Skip to Content
⚔ BattleMeme docs · early preview · expect rough edges
PlaySurvive a battle

Survive a battle

A battle runs ~19 hours total = 4 × 1h active scoring + 3 × 5h rest. The last round (R4) finalizes immediately on the cutoff — no trailing rest.

The rule

Score = live ETH in the LP. Sells reduce it. Buys add it. That’s the entire mechanic.

At the end of each round’s trade window, the bottom-K tokens are cut. K depends on the current bracket size:

RoundM=2M=3M=4M=5M=6M=7M=8M=9M=10
R1011112122
R2111222333
R3111333333
R4always cuts to top 1 (M − 1)

Strategy

  • Buy late, hold through rest. REST is when the score is frozen — sells during rest don’t hurt your rank for the current round, but they do drop your live ETH heading into the next.
  • Community pumps work. With a deterministic schedule, you know when the next cutoff is — coordinate the buy pressure.
  • Watch the at-risk preview. The frontend computes who’s currently in the cut zone using the public bracket cut table — pump out of it before the window closes.

What happens when you’re eliminated

  • State flips to ELIMINATED. Trading on your token is frozen immediately.
  • ETH from all 5 LP rungs is withdrawn and escrowed at the orchestrator.
  • At battle finalize, the orchestrator registers your token with ClaimManager and your state becomes LOST.
  • Holders can burn-to-claim winner tokens at any time.